Cutscenes

We are making excellent progress with our cutscenes in Unreal Engine 5, utilizing the Rokoko motion capture suit and facial mocap with Live Link and an iPhone. The combination allows us to achieve highly dynamic and expressive character animations. Additionally, we are using Cascadeur for post-processing, refining the motion to ensure smooth and realistic results. The workflow is coming together nicely, and we’re excited about the quality we’re achieving!